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Textures

 

Textures are used for adding detail, surface texture or color to a computer-generated graphic or 3D model.

Textures effectively enhance the visual appeal of a 3D Model. Applying a texture map is similar to applying patterned paper to a plain white box. Every vertex in a polygon is assigned a texture coordinate either via explicit assignment or by procedural definition. Image sampling locations are then interpolated across the face of a polygon to produce a visual result that appears to be richer than the basic 3D model.

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